10 Game Trailers That LIED TO US
gameranx
13 min, 26 sec
A detailed look at 10 game trailers that were misleading or contained falsehoods, and the impact of their misrepresentations.
Summary
- The video discusses examples of game trailers that stretched the truth or completely fabricated gameplay and visuals.
- Notable cases include the Switch version of Mortal Kombat 1, The Day Before, Cyberpunk 2077, and The Last of Us Part II.
- Mobile games are particularly notorious for misleading trailers, with Evony Online given as a prime example.
- Trailers often create false expectations through pre-rendered footage or showcases of features that are absent in the final product.
- The video acknowledges the importance of marketing but emphasizes the negative effects of deceitful trailers on consumer trust.
Chapter 1
An introduction explaining that game trailers can sometimes be misleading forms of marketing.
- The video opens with the assertion that game trailers are marketing tools that can sometimes stretch the truth.
- Examples are promised to showcase various levels of deception in game marketing.
Chapter 2
The Mortal Kombat 1 trailer for the Nintendo Switch used PC footage, falsely representing the game's graphics.
- The trailer uploaded to Nintendo's YouTube channel showed PC version footage instead of the actual Switch gameplay.
- The lower quality of the Switch version compared to the trailer's content was evident upon release.
- A steam achievement pop-up in the trailer provided clear proof that the footage was not from the Switch version.
Chapter 3
Trailers for 'The Day Before' promised more than what was technically possible, leading to a disappointing release.
- The game's trailers showed features that were highly unlikely for a large scale online game, such as fluid physics.
- The final product was a disaster, far from what the trailers had indicated.
Chapter 4
Cyberpunk 2077's trailers set expectations high, but the game was initially released with many bugs and missing features.
- The gameplay reveal showed elements like wall running that were cut from the final game.
- Trailers suggested an open-world epic, but the initial release was a buggy RPG.
- It took years for the game to reach the quality standard presented in the trailers.
Chapter 5
The Last of Us Part II's trailers intentionally misled viewers about a key character's role to preserve a plot twist.
- Trailers altered events and characters to suggest Joel would accompany Ellie, which was not the case in the game.
- This intentional deception aimed to surprise the audience but also manipulated their expectations.
Chapter 6
Aliens: Colonial Marines' gameplay trailer was so different from the final game that it led to a lawsuit for false advertising.
- The gameplay trailer showed high-quality graphics and interesting scripted events absent in the final game.
- The game was ridiculed for its quality, and the misleading trailer only amplified the criticism.
Chapter 7
Final Fantasy XV's early trailers showcased features and gameplay that were significantly altered or removed in the final game.
- The game went through several direction changes during development, resulting in trailers that did not align with the final product.
- An E3 2013 trailer showed an ambitious version of the game that was not delivered.
Chapter 8
A Dragon Age: Origins trailer misleadingly portrayed the RPG as a fast-paced action game with a Marilyn Manson soundtrack.
- The trailer aimed to attract a different audience by using music and editing techniques that did not represent the game's true nature.
- While not outright lying, the trailer heavily mischaracterized the game.
Chapter 9
BioShock Infinite's trailers displayed a vast, open world that had to be significantly scaled back in the final linear shooter game.
- The early trailers promised a level of scale and freedom that the final game could not deliver due to hardware limitations.
- The game was still well-received, but the trailers set expectations for a more expansive experience.
Chapter 10
Madden 06's so-called 'gameplay' trailer was entirely pre-rendered, misleading consumers about the game's true visuals.
- The trailer was presented as gameplay despite being obviously pre-rendered and not representative of the final product.
- EA's attempt to pass off a movie as gameplay was seen as a shameless act of false advertising.
Chapter 11
Mobile game trailers often show content that is completely different from the actual downloadable game.
- Mobile games frequently advertise with CGI animations or showcase features not present in the game.
- The disconnect between the trailers and the actual games is so prevalent that a parody game was created to mock the practice.
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