Node.js Crash Course Tutorial #2 - Node.js Basics
Net Ninja
42 min, 44 sec
A detailed exploration of Node.js basics, including running code, the global object, module system, file system, and streams.
Summary
- Explains how to run JavaScript code using Node.js without creating a server or website.
- Discusses the global object in Node.js and its similarity to the window object in browsers, demonstrating built-in methods and properties.
- Describes Node's module system to import/export modules, and the use of require and module.exports.
- Introduces the file system core module for reading, writing, creating, and deleting files and directories.
- Covers the basics of streams in Node.js for handling data from large files efficiently, using read and write streams, and the pipe method.
Chapter 1
Chapter 2
Understanding the global object in Node.js and its differences from the window object in browsers.
- Compares the global object in Node.js to the window object in browsers.
- Shows usage of Node.js global methods like setTimeout and setInterval.
- Highlights the absence of the window object and DOM methods in Node.js.
Chapter 3
Exploring Node.js modules, importing and exporting between files.
- Explains how to split code into different files for modularity using require.
- Shows how to export and import data using module.exports.
- Introduces destructuring for importing multiple items from a module.
Chapter 4
Using the file system core module in Node.js to interact with the file system.
- Describes the file system core module for reading, writing, creating, and deleting files and directories.
- Explains synchronous and asynchronous operations with the file system.
- Demonstrates checking for file/directory existence before performing operations.
Chapter 5
Understanding streams for reading and writing large data in Node.js.
- Explains how streams allow handling of large files by processing chunks of data.
- Shows how to use read and write streams, and demonstrates using pipe for direct transfer.
- Discusses how streams are similar to real-world streams, providing data bit by bit.
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