Purer Psycho-Horror als Kinderserie | Amanda The Adventurer

HandOfBlood

HandOfBlood

46 min, 27 sec

A detailed recount of a playthrough of the horror game 'Amanda the Adventure', including strategies, reactions, and puzzle solutions.

Summary

  • The player begins by introducing themselves and expressing their excitement for horror games.
  • The gameplay involves solving puzzles, including baking an apple pie, setting clocks, and deciphering codes.
  • The player experiences jumpscares and encounters various in-game objects like a robot, a doll, and video tapes that provide clues.
  • The game requires multiple playthroughs as actions in one run affect the outcomes of subsequent runs.
  • The video concludes with the player successfully completing the game and encouraging viewers to like, subscribe, and share.

Chapter 1

Introduction to Gameplay

0:00 - 25 sec

The player introduces themselves and sets the stage for playing a horror game.

The player introduces themselves and sets the stage for playing a horror game.

  • The player greets the audience and gets ready to play the horror game 'Amanda the Adventure'.
  • They express their liking for horror games and introduce the game's mascot, Hacki Buggy.

Chapter 2

Starting the Horror Game

0:24 - 37 sec

The gameplay begins with the player committing to play through without breaks.

The gameplay begins with the player committing to play through without breaks.

  • The player confirms they will play through the game without any breaks or going back.
  • They start by looking at an old video cassette.

Chapter 3

Baking an Apple Pie

1:47 - 1 min, 30 sec

The player attempts to bake an apple pie following the game's instructions.

The player attempts to bake an apple pie following the game's instructions.

  • The player follows the game's instructions to bake an apple pie, setting the oven to 425 degrees and timing it for 40 minutes.
  • They encounter issues with missing ingredients like dough and experience creepy noises from the game environment.

Chapter 4

Exploring the Game's Store and Neighborhood

3:16 - 1 min, 21 sec

The player explores a store and the neighborhood in the game.

The player explores a store and the neighborhood in the game.

  • The player visits a store to buy items and expresses a special message to a friend.
  • They navigate through different areas, including a bakery and a UPS store.

Chapter 5

Gameplay Strategies and Puzzle Solving

4:37 - 1 min, 58 sec

The player focuses on puzzle-solving elements and strategies within the game.

The player focuses on puzzle-solving elements and strategies within the game.

  • The player figures out the correct order for pressing buttons and deals with the game character Amanda's behavior.
  • They take notes and photos as part of their strategy to solve the game's puzzles.

Chapter 6

Deciphering Clues and Codes

6:35 - 1 min, 24 sec

The player continues to decipher clues and codes, advancing through the game.

The player continues to decipher clues and codes, advancing through the game.

  • The player looks for letters and objects that could be clues to solving the game's puzzles.
  • They encounter eerie objects, like a mousetrap, and deal with various noises and scenes in the game.

Chapter 7

Solving the Clock Puzzle

7:58 - 2 min, 24 sec

The player works on solving a puzzle involving setting various clocks.

The player works on solving a puzzle involving setting various clocks.

  • The player realizes there are three different clocks in the game and attempts to set them to the correct times based on clues.
  • They encounter issues selecting the right time and search for additional clues to progress.

Chapter 8

Interacting with Video Cassettes

10:22 - 2 min, 5 sec

The player interacts with video cassettes in the game to find more clues.

The player interacts with video cassettes in the game to find more clues.

  • The player examines video cassettes, looking for clues to open a locked box and other puzzle solutions.
  • They notice changes in the game environment and objects that appear or disappear based on actions taken.

Chapter 9

Advancing Through Challenges

12:27 - 2 min, 2 sec

The player advances through the game by solving challenges and reacting to events.

The player advances through the game by solving challenges and reacting to events.

  • The player deals with challenging situations, such as setting up medical apparatus in a hospital and responding to in-game characters.
  • They experience their first jumpscare and continue to navigate through the game's mysteries.

Chapter 10

Uncovering the Game's Mysteries

14:30 - 2 min, 20 sec

The player uncovers the game's mysteries, including a puzzle involving video tapes.

The player uncovers the game's mysteries, including a puzzle involving video tapes.

  • The player figures out that the video tapes contain hints for opening locks and advancing the storyline.
  • They pause and replay tapes to identify subtle changes and clues within the game.

Chapter 11

Cooking and Solving Symbol Puzzles

16:49 - 2 min, 5 sec

The player cooks in the game and solves symbol-based puzzles.

The player cooks in the game and solves symbol-based puzzles.

  • The player follows a recipe to cook a dish involving cheese, potatoes, mushrooms, and meat.
  • They discover symbols like a pink moon and a potato and work to align them with corresponding objects in the game.

Chapter 12

Further Gameplay Exploration

18:55 - 1 min, 22 sec

The player continues to explore the game, focusing on detailed observation.

The player continues to explore the game, focusing on detailed observation.

  • The player pays close attention to different iterations of a neighborhood video to spot new stores and missing signage.
  • They make connections between the game's clues and the actions required to progress.

Chapter 13

Deciphering Game Clues and Symbols

20:16 - 2 min, 24 sec

The player works on deciphering game clues, focusing on symbols and sequences.

The player works on deciphering game clues, focusing on symbols and sequences.

  • The player deduces the meanings behind symbols like sheep and ants and correlates them with in-game events.
  • They experience more jumpscares and continue to unravel the game's story by exploring new video tapes.

Chapter 14

Confronting Game Elements and Entities

22:41 - 1 min, 39 sec

The player confronts various game elements and entities, including a doll and a robot.

The player confronts various game elements and entities, including a doll and a robot.

  • The player notices the doll has returned with its head severed and speculates on its significance.
  • They encounter a robot in the game but have yet to utilize it for any specific purpose.

Chapter 15

Final Stages of Gameplay

24:20 - 3 min, 19 sec

The player approaches the final stages of gameplay, solving the remaining puzzles.

The player approaches the final stages of gameplay, solving the remaining puzzles.

  • The player uses a birthday cake to decipher a new code and makes progress by using a newly found key.
  • They make a strategic decision to cooperate with a cat character in the game, ultimately leading to the conclusion.

Chapter 16

Conclusion and Game Completion

27:39 - 18 min, 7 sec

The player successfully completes the game and shares their thoughts.

The player successfully completes the game and shares their thoughts.

  • The player completes the game 'Amanda the Adventure' and reflects on the necessity of multiple playthroughs.
  • They conclude with a call to action, asking viewers to like and subscribe to their channel.