ROBLOX_OOF.mp3

hbomberguy

hbomberguy

117 min, 49 sec

A detailed investigation into the origins of iconic video game sound effects, focusing on the Wilhelm scream and the 'oof' from Roblox, exploring the industry's issues with crediting sound designers.

Summary

  • The video explores the origin of the 'Wilhelm scream' and its usage in films and games as an inside joke among sound designers, highlighting its first use in the film 'Distant Drums' and subsequent use in 'Star Wars' and other media.
  • Discusses the 'Roblox oof' sound effect, its widespread meme popularity, and the discovery that it originated from the 2000 game 'Messiah', created by sound designer Joey Kuras at Tommy Tallarico Studios.
  • Tommy Tallarico's claims of creating various sound effects and his role in the game industry are scrutinized, revealing a pattern of exaggerations and misattributions.
  • The video criticizes the game industry's poor record-keeping and attribution practices, highlighting the potential loss of gaming history and the overshadowing of individual contributors' work.
  • The misuse of Tommy Tallarico's claims as evidence of his contributions, and the potential legal implications of misleading investors for the Intellivision Amico, are examined.

Chapter 1

Introduction to Iconic Sound Effects

0:00 - 1 min, 28 sec

Introduction to the video's exploration of iconic sound effects in media.

Introduction to the video's exploration of iconic sound effects in media.

  • The video begins with a discussion of the Wilhelm scream, a famous sound effect used in numerous films and video games as an inside joke among sound designers.
  • The scream is first introduced in the 1951 film 'Distant Drums' and gains notoriety after being used in 'Star Wars' and other significant films.

Chapter 2

The Origin of the 'Roblox Oof'

1:27 - 22 min, 43 sec

Exploration of the 'Roblox oof' sound effect and its unexpected origin.

Exploration of the 'Roblox oof' sound effect and its unexpected origin.

  • The 'oof' sound from 'Roblox' is examined, with its internet fame and widespread use in memes.
  • The sound's origin is traced back to the 2000 game 'Messiah', where it was part of the sound library created by Joey Kuras at Tommy Tallarico Studios.

Chapter 3

Tommy Tallarico's Claims

24:11 - 93 min, 38 sec

Investigation of Tommy Tallarico's claims regarding his work in the game industry.

Investigation of Tommy Tallarico's claims regarding his work in the game industry.

  • Tommy Tallarico's claims about creating the 'Roblox oof' and other sound effects are scrutinized, with evidence suggesting his tendency to exaggerate his contributions.
  • The video questions the legitimacy of his claims and the broader issue of properly crediting individual contributors in the game industry.

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