The right to repair – and play games anywhere | The Vergecast
The Verge
66 min, 49 sec
The Vergecast discusses the right to repair movement, Xbox's evolving strategy, and the impact of streaming services cracking down on password sharing.
Summary
- David Pierce shares his excitement over a Polaroid onestep Lego set and discusses the right to repair movement and recent legislative victories.
- Interview with Will Poor on the right to repair explores the challenges and perspectives of repair shop owners and advocates.
- Tom Warren discusses Microsoft's strategy shift in making Xbox games available on PlayStation and Nintendo Switch, and the potential future of Xbox hardware.
- Alex Cranz answers a listener question about the effectiveness of streaming services cracking down on password sharing and the potential customer response.
Chapter 1
David Pierce introduces the episode topic and shares his thoughts on the right to repair movement.
- David Pierce is excited about building his Lego Polaroid onestep camera and discusses the joy of Lego sets.
- The conversation shifts to the right to repair movement, with producer Liam James gifting David the Lego set.
Chapter 2
Will Poor joins to discuss the right to repair movement and recent legislative victories.
- Will Poor reports on the right to repair movement's momentum with new bills in New York, Minnesota, and California.
- Discusses the implications of these laws for consumers and repair shops, including challenges with parts pairing in Apple products.
Chapter 3
Tom Warren discusses Microsoft's recent announcements regarding Xbox games on other platforms.
- Tom Warren explains Microsoft's decision to bring select Xbox exclusive games to PlayStation and Nintendo Switch.
- Discusses the broader strategy of Xbox everywhere and the potential for Xbox handheld devices.
Chapter 4
Alex Cranz addresses the effectiveness of streaming service crackdowns on password sharing.
- Alex Cranz answers a listener's question about whether streaming services' crackdown on password sharing will lead to more paid subscribers or customer pushback.
- Discusses the potential for streamers to reconsider their subscriptions and the implications for the industry.
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