The road ahead for game development with Unity | Unite 2023
Unity
60 min, 21 sec
A detailed overview of Unity's upcoming features and enhancements for game development.
Summary
- Unity 6, the next major version of the engine and editor, is set to release in 2024 with rendering performance improvements, multiplayer support, platform updates, and AI initiatives.
- Character creation tools like Zea VFX and Zea Real Time will enable high-fidelity simulations and real-time performance in Unity.
- Environment tools such as SpeedTree 10 will introduce new features for vegetation creation, while improvements to iteration speed and .NET support are planned.
- Muse, an ecosystem of AI capabilities, will empower creators with tools like chat, sprite, and texture, and will introduce new features such as behavior, animate, and sketch.
Chapter 1
Introduction to Unity's roadmap and the announcement of Unity 6.
- Unity's roadmap outlines the future development of the Unity engine, including graphical capabilities, platform enhancements, multiplayer support, and AI tools.
- Unity 6, previously known as Unity 23 LTS, will be released in 2024 and brings critical developments like rendering performance boosts and platform support updates.
- The shift back to a numbered versioning system for Unity is a response to community feedback for clarity and less confusion.
Chapter 2
Upcoming features for rendering and visual effects in Unity.
- Unity 6 will introduce GPU Lightmapper, spatial temporal postprocessing (STP), and adaptive probe volumes (APV) for realistic lighting and visuals.
- New features such as spatial temporal anti-aliasing, Sky occlusion, and improvements to shaders and graphs are planned.
- The focus is on providing scalable and extensible render pipelines for the best quality visuals on a range of devices.
Chapter 3
Improvements to platform support, including XR, web, and consoles.
- Unity expands its platform support to include mobile browsers and introduces web GPU for better graphics and compute rendering techniques.
- Enhancements to XR support, such as AR foundation for Quest 3 and cross-platform input framework for XR devices, are on the way.
- Console iteration speeds are improved, and new features like predictive back gesture for Android are added.
Chapter 4
Unity's upcoming solutions for multiplayer games and AI-driven tools.
- Unity is developing templates and a central multiplayer center in the editor for easier multiplayer game creation.
- Sensus, Unity's neural engine for running AI models in runtime, will receive upgrades including MPUs support and a graph editor.
- Muse, Unity's suite of AI capabilities, will offer tools like chat, sprite, texture, behavior, animate, and sketch to simplify game creation.
Chapter 5
Integration of Weta Digital tools into Unity for character and environment creation.
- Zea tools for character creation and simulations are integrated with Unity, bringing film-quality assets into real-time environments.
- SpeedTree 10 will introduce new features for vegetation creation, and a new pipeline SDK will be integrated into the Unity editor.
- Upcoming releases will focus on improving workflows, optimization, and user experience for creating high-fidelity content.