Undecidability of the Post Correspondence Problem

Neso Academy

Neso Academy

27 min, 46 sec

The video lecture explains and proves the undecidability of the Post Correspondence Problem (PCP) by reducing a known undecidable problem, the acceptance problem of a Turing machine, to PCP.

Summary

  • Review of the Post Correspondence Problem (PCP) and its undecidability mentioned in the previous lecture.
  • Introduction of proof by reduction to establish the undecidability of PCP.
  • Using the acceptance problem of a Turing machine, which is known to be undecidable, to prove the undecidability of PCP.
  • Detailed walkthrough of converting a Turing machine's acceptance problem into an equivalent PCP using a step-by-step approach.
  • Successful demonstration of a solution to the constructed PCP, thereby proving PCP's undecidability.

Chapter 1

Recap and Introduction to Proof

0:00 - 1 min, 6 sec

The instructor recaps the undecidability of the Post Correspondence Problem (PCP) and introduces the aim of the lecture, which is to prove PCP's undecidability.

The instructor recaps the undecidability of the Post Correspondence Problem (PCP) and introduces the aim of the lecture, which is to prove PCP's undecidability.

  • The previous lecture discussed PCP and mentioned its undecidability.
  • The current lecture's objective is to prove the undecidability of PCP.
  • The approach involves reducing a known undecidable problem to PCP.

Chapter 2

Proof by Reduction Approach

1:06 - 51 sec

The instructor explains the proof by reduction technique, where an already proven undecidable problem is reduced to PCP to prove its undecidability.

The instructor explains the proof by reduction technique, where an already proven undecidable problem is reduced to PCP to prove its undecidability.

  • Proof by reduction technique is introduced.
  • The undecidable acceptance problem of a Turing machine is chosen for reduction to PCP.
  • If the Turing machine's problem can be converted to PCP, it proves PCP is undecidable.

Chapter 3

Example Turing Machine

1:57 - 49 sec

An example Turing machine is presented to illustrate the reduction process.

An example Turing machine is presented to illustrate the reduction process.

  • The Turing machine with states q0, q1, and q2 is described.
  • Inputs 'a' and 'b', tape symbols 'a', 'b', 'x', and the blank symbol are introduced.
  • The operation of the Turing machine is explained with examples.

Chapter 4

Conversion to PCP

2:45 - 1 min, 23 sec

The lecturer begins demonstrating the conversion of the Turing machine into a PCP form step by step.

The lecturer begins demonstrating the conversion of the Turing machine into a PCP form step by step.

  • The initial tape configuration of the Turing machine is represented.
  • A step-by-step method to create dominoes for PCP is initiated.
  • The first few steps involve creating dominoes corresponding to the Turing machine's states and transitions.

Chapter 5

Creating Dominoes for Transitions

4:09 - 1 min, 33 sec

The steps to create dominoes for the Turing machine's transitions are detailed.

The steps to create dominoes for the Turing machine's transitions are detailed.

  • Dominoes for the right transition of the Turing machine are created.
  • Left transitions require considering other symbols that might be on the tape.
  • Different dominoes are formed for all possible symbols that could appear during a left transition.

Chapter 6

Further Domino Creation Steps

5:41 - 1 min, 42 sec

Additional steps for creating dominoes for the Turing machine configuration are explained.

Additional steps for creating dominoes for the Turing machine configuration are explained.

  • Dominoes for all possible tape symbols are created.
  • Dominoes for tape symbols after reaching the accepting state are formed.
  • A special domino for the hash symbol is established.

Chapter 7

Finalizing Domino Set

7:23 - 1 min, 48 sec

The final steps to complete the set of dominoes for the PCP are shown.

The final steps to complete the set of dominoes for the PCP are shown.

  • A domino for the blank symbol is added to the set.
  • The final domino representing the accepting state of the Turing machine is created.
  • The complete set of dominoes representing the Turing machine is now ready.

Chapter 8

Solving the PCP

9:11 - 18 min, 26 sec

The instructor demonstrates how to find a solution to the PCP using the set of dominoes.

The instructor demonstrates how to find a solution to the PCP using the set of dominoes.

  • The starting domino for solving PCP is selected.
  • Subsequent dominoes are chosen to match the top and bottom sequences.
  • The process continues until the top and bottom sequences are completely matched.

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